And if I ever use a Dodge reroll when I would have used a team reroll otherwise (a common situation with a ball carrier), Dodge was just as good as Leader for that half. It just makes him so much better as a ball carrier, improves his mobility, keeps him on his feet some of the time. And I've always taken Dodge on them as the first skill and never even thought about Leader. But the fact that the Blitzer was by far the better ball carrier made me question the choice of a Runner Leader even more!ĭisclaimer: I haven't played Dark Elves in a tournament, only in a league. The only "downside" was that my opponent started using a Blitzer to carry the ball, who was harder to knock down. Judging by my opponent's face at the time, he definitely wasn't. My Khemri skeleton got caught (boxcars on the injury roll), but I was obviously happy to make that trade. One time I fouled a Leader Runner out of the game early in the first half, before he'd even used the Leader reroll. If I can take out that runner early (and he's by far the easiest guy on the team to take out), the Dark Elf coach is down to 10 players for the rest of the game, loses the leader reroll, and the entire team becomes less effective. it just seems like a lot of eggs to put in a very fragile basket. He's the weakest player on the team, no defensive skills at all, AV 7. That said, I've had decent success against this roster by going after that runner. I'm not saying this is a bad idea, because most of the coaches that I see fielding this roster are a lot better than I am (not really saying much), and end up placing higher than me. (mix of 5-6 Blitzers/Witch Elves, mostly with Blodge/Wrodge, with some Tackle or Guard thrown in depending on the tourney rules) It seems that the vast majority of Dark Elf teams that I see at tournaments look something like this:
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